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Apple App Store Screenshot Guidelines Explained (2026)

Apple's App Store screenshot guidelines in plain English: what Guideline 2.3 requires, which overlays are allowed and what gets screenshots rejected.

ScreenShipper team · · 8 min read

Quick answer: Apple's screenshot rules sit in App Review Guideline 2.3, Accurate Metadata. Screenshots must show the app in use rather than only a splash or login screen (2.3.3), reflect the current core experience, flag features that cost extra (2.3.2), avoid prices (2.3.7), suit a 4+ audience (2.3.8), use material you have rights to (2.3.9) and leave out other platforms' names and imagery (2.3.10).

Where Apple's Screenshot Rules Come From

Three different Apple sources shape your screenshots, and it helps to keep them apart:

SourceWhat it governsWhat happens if you ignore it
App Review Guidelines, section 2.3What screenshots may show and claimMetadata rejection, or worse for misleading marketing
Screenshot specifications in App Store Connect HelpSizes, count, file formats, no alphaUpload errors before review even starts
Apple's product page guidanceRecommendations on content and orderNothing technical, but a weaker product page

This article covers the first source: the content rules App Review applies. Sizes, counts and file formats are covered in our App Store screenshot requirements article.

Guideline 2.3 opens with the principle behind everything else: people should know what they're getting, so your description, screenshots and previews must accurately reflect the app's core experience and be kept up to date with new versions.

The Guidelines That Apply to Screenshots

Here is each relevant guideline in plain English, with what it means in practice. Wording is paraphrased; always check the current text on Apple's site.

GuidelineIn shortWhat it means for your screenshots
2.3Metadata must reflect the core experience and stay currentUpdate screenshots when the UI or features change
2.3.1No misleading marketing, such as content the app doesn't offer or a false priceNever advertise features, content or prices that aren't real
2.3.2Make clear which featured items or subscriptions cost extraLabel premium-only features shown in screenshots
2.3.3Show the app in use, not only title art, login or splash screens; overlays are allowedEach screenshot needs real UI; headlines and frames are fine
2.3.4Previews may only use screen captures of the appApplies to app preview videos, not static screenshots
2.3.7No prices, unrelated terms, trademarked terms or popular app names to game the systemKeep prices and competitor names out of screenshots
2.3.8Metadata must suit all audiences, as if rated 4+No graphic violence or mature imagery, even for 17+ apps
2.3.9You need rights to all materials; show fictional account dataLicense images and fonts; never show a real person's data
2.3.10No names, icons or imagery of other mobile platforms or alternative app marketplacesNo Android phones, other store badges or cross-platform logos

Guideline 2.3.1 deserves special attention: Apple says misleading marketing can lead to removal from the App Store and, for repeated or egregious cases, termination of the developer account. A rejected screenshot is easy to fix; a pattern of misleading ones is not.

What You Can Add on Top of the App UI

Guideline 2.3.3 explicitly allows text and image overlays, and gives examples such as showing an input mechanism like a touch point or Apple Pencil. That is the basis for the marketing screenshots you see on most product pages. In practice, these additions are routinely accepted when the real UI stays clearly visible:

  • Headlines and subtitles that describe a benefit the app actually delivers.
  • Device frames around the UI. Apple publishes product bezels in its Apple Design Resources.
  • Backgrounds, illustrations and shapes that surround the screen without replacing it.
  • Zoomed callouts that magnify a real part of the interface.
  • Ratings, awards and review quotes, provided they are true and current. Our guide to social proof in App Store screenshots covers how to keep them accurate.

The line you shouldn't cross is replacing the app with marketing. A screenshot that is only a logo on a gradient, only an illustration or only a list of features fails 2.3.3, even if it looks great.

Screenshot Problems That Can Lead to Rejection

These are the patterns most likely to draw a metadata rejection, with the guideline involved and the fix.

ProblemGuidelineFix
Only a splash screen, logo or login page2.3.3Show a screen where the app is doing its job
Features, content or UI not in the submitted build2.3, 2.3.1Capture from the build under review
Old UI after a redesign2.3Re-capture screens after every visible UI change
Premium features shown with no hint they cost extra2.3.2Add a small "Premium" or "Pro" label
Prices or discount amounts in the image2.3.7Describe the value instead of the price
Android devices, other stores' badges or platform logos2.3.10Use Apple device frames and remove other platforms
Graphic violence or mature imagery2.3.8Pick scenes appropriate for a 4+ audience
A real person's name, messages or account data2.3.9Use fictional demo accounts
Stock photos, characters or fonts you haven't licensed2.3.9Use licensed or original assets
Lorem ipsum or placeholder content2.3Fill the app with realistic demo data

A typical way to run into 2.3.10 is reusing a cross-platform marketing set. Screenshots made for Google Play often include Android hardware, a Play badge or "Available on Android" text, none of which belong on the App Store.

Special Cases: Games, Kids Apps and Paid Features

Games. Guideline 2.3.8 gives a direct example: even if your game includes violence, choose images that don't depict a gruesome death or a gun pointed at a specific character. Action is fine; gore is not.

Kids apps. The terms "For Kids" and "For Children" in app metadata are reserved for the Kids category, so don't put them in screenshot headlines unless your app is in that category.

Subscriptions and in-app purchases. If screenshot three shows an AI feature that only subscribers get, say so on the image. That is what 2.3.2 asks for, and it prevents the one-star reviews that come from surprised users.

Icons and consistency. Guideline 2.3.8 also asks that your app name and icons across sizes be similar, to avoid confusion. Keep screenshot styling consistent with the icon people see in search.

Test variants. Product Page Optimization treatments and Custom Product Pages contain screenshots too, and they are reviewed before they go live, so the same rules apply to every variant you make.

What to Do If Your Screenshots Are Rejected

  1. Read the message from App Review in App Store Connect. It normally cites the guideline number and often describes which screenshot is the problem.
  2. Fix every screenshot with the same issue, across all device sizes and localizations, not just the one mentioned.
  3. Upload the corrected screenshots to the version. A metadata-only rejection typically doesn't require a new build.
  4. Reply to App Review briefly explaining what you changed, then resubmit.
  5. If you believe the rejection is a mistake, reply with a clear explanation. Apple also offers an appeal process through the App Review Board.

Our guide to fixing a Guideline 2.3 metadata rejection walks through responses in more detail. To avoid the problem in the first place, follow the accuracy rules in our App Store screenshot best practices and capture from the exact build you submit, as described in how to make App Store screenshots.

Frequently Asked Questions

Can I show Apple devices in my App Store screenshots?

Yes. Device frames are widely used and Apple provides product bezels in its design resources. Make sure the device matches the screenshot slot, such as an iPad frame for iPad screenshots.

Can App Store screenshots be mockups instead of real screenshots?

They can be designed marketing images, but each one must contain real UI from your app in use. Mockups of features or screens that don't exist in the submitted build risk rejection under Guideline 2.3.

Can I mention a price or a free trial in my screenshots?

Guideline 2.3.7 says screenshots shouldn't include prices. Describing a benefit is safer, and pricing details belong in your in-app purchase setup and description.

Can I show features that are coming in the next version?

No. Screenshots must reflect the version under review. Add the screenshots when the feature ships, in the same submission.

Are screenshots with illustrations allowed?

Yes, as long as the illustrations decorate or explain real app UI. A screenshot made only of illustration or title art fails Guideline 2.3.3.

Sources

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