App Store Screenshot Mockups: Device Frames Done Right
How to make an App Store screenshot mockup that looks current, from choosing device frames and 3D angles to a clean status bar and alpha-free export.
ScreenShipper team · · 6 min read
TL;DR: An App Store screenshot mockup places your real app screen inside a device frame, flat or tilted, usually under a headline. To do it right, use a current device at the exact screen aspect ratio, a clean status bar and realistic data, keep the device large enough that the UI stays readable, and export flat JPEG or PNG without alpha. On Google Play, consider going frameless.
Framed, Frameless or 3D: Choosing a Mockup Style
There is no single right mockup style. Each one trades UI size against context and visual energy.
| Style | What it is | Strengths | Weaknesses |
|---|---|---|---|
| Flat, straight-on frame | Device bezel facing the viewer | Instantly reads as "an iPhone app" | The bezel uses space the UI could have |
| Frameless | Screen with rounded corners and a shadow, no bezel | Largest possible UI, never looks dated | Less context about the device |
| 3D or tilted | Device rotated in perspective | Depth and energy on a hero screen | Foreshortened UI is harder to read |
| Landscape device | Phone or tablet turned sideways | Games, video, maps and drawing apps | Wastes space in a portrait screenshot |
| Handheld photo | Device in a hand or real scene | Shows the context of use | Small UI and a busy background |
| Multi-device | Phone with tablet, watch or Mac | Shows cross-platform support | Each device's UI becomes tiny |
A practical default is straight-on or frameless for most screens, with one tilted or multi-device hero where depth supports the message. The frameless screenshot guide covers when to drop the bezel entirely.
Getting Device Accuracy Right
Wrong details are what make a mockup look cheap. Check these before you export:
- Current models. A notch where the current generation has a Dynamic Island, or a home button on a modern iPhone, dates your app instantly.
- Exact aspect ratio. Your screenshot must fill the frame's screen with no stretching or letterboxing. Capture on a simulator that matches the frame (for example 6.3-inch or 6.9-inch) so the pixels line up.
- Screen corners. The screenshot's corners should follow the frame's rounded display, not poke out as square edges.
- Real colors. Use device finishes that actually exist. Invented colors look off to anyone who owns the phone.
- Matching platform. Use iPhone and iPad frames on the App Store and Android devices on Google Play. Apple's Guideline 2.3.10 says not to include names, icons or imagery of other mobile platforms in your metadata.
- Right device for the screen. iPad UI belongs in an iPad frame. A phone screenshot scaled into a tablet frame is easy to spot.
Clean Status Bar and Realistic Content
A frame showcases whatever is on the screen, so the screen itself has to look intentional. On the iOS Simulator, override the status bar before capturing with xcrun simctl status_bar booted override --time 9:41 --batteryState charged --batteryLevel 100. On Android, System UI demo mode does the same job. Step-by-step commands are in the clean status bar guide.
Then fill the app with believable content: realistic names, numbers that make sense, no placeholder text and no test accounts. If you show people or photos, use fictional data and images you have the rights to.
Note: Apple's Guideline 2.3.3 says screenshots should show the app in use, not merely the title art, login page or splash screen. A beautiful mockup of a login screen is still a weak screenshot.
3D and Tilted Mockups Without Losing Readability
Angled devices are popular on hero screenshots because they add depth. They also shrink and distort the UI, which matters when shoppers see your screenshots at thumbnail size in search results. Keep tilted mockups legible:
- Limit the angle. A gentle tilt reads as depth; a steep one turns your UI into a sliver.
- Use it once or twice per set. One 3D hero plus straight-on feature screens keeps the gallery readable.
- Let the headline carry the message. On a tilted screen, the caption explains the benefit, not the tiny UI.
- Add a zoom callout. Magnify the one element that matters, such as a chart, a result or a key button, next to the device.
- Check it small. Shrink the export to roughly search-result size and ask whether you can still tell what the app does.
Store Rules That Affect Device Mockups
Neither store requires a device frame, but several official documents shape how you use one:
| Document | What it means for mockups |
|---|---|
| App Store Review Guidelines | No frame rule; screenshots must show the app in use (2.3.3) and avoid other platforms' imagery (2.3.10) |
| Apple's marketing guidelines | For ads, websites and other marketing, Apple asks for its own product bezels used as-is, straight-on, latest generation, with no 3D renders |
| Google Play preview asset guidance | Recommends avoiding device imagery in screenshots because it can become obsolete quickly; Wear OS screenshots must not sit in device frames |
| Both stores | Upload flattened images without an alpha channel |
The practical takeaway: on the App Store, a frame is a design choice. If you reuse the same mockups in ads, on your website or in a press kit, Apple's separate marketing guidelines are stricter about how Apple products may appear, and Apple provides official bezels for that purpose. On Google Play, frameless screenshots follow Google's recommendation more closely; see Google Play screenshot best practices.
Frequently Asked Questions
Do App Store screenshots need a device frame?
No. Apple's screenshot specifications set sizes, count and format, not frames, and many apps go frameless. Use a frame when it adds context, such as showing which device a layout belongs to.
Which iPhone model should my mockup show?
Use a current-generation model that matches the size you captured, such as a 6.3-inch or 6.9-inch iPhone. Older shapes with a home button or notch make the app look dated.
Can I use an iPhone mockup in Google Play screenshots?
Avoid it. An iPhone in an Android listing confuses shoppers, and Google's preview asset guidance recommends avoiding device imagery in general. Use frameless screens or an Android device instead.
Why does App Store Connect reject my mockup PNG?
Usually the image doesn't match an accepted size exactly, or the PNG kept an alpha channel from a transparent background. Run it through the screenshot size checker and re-export it flattened.
Sources
Design your App Store screenshots now
Pick one of 102 templates, drop in your app screens and export every iPhone, iPad and Android size from one design.